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Originally Posted by deridor View Post
you should work it out with melmoth so it can be added to his atmospheres script.

This has already been discussed via PM. Zas' contribution can increase a lot the non-shaders graphics in the next version of my atmospheres script.

Unfortunately, I think I won't add the blood splatters, because of some performance issues (very few computers will be able to run atmopsheres and the blood splatters without lagging a lot).

BTW, Zas, as I already said to you, awesome job !